A learning game to help embed an understanding of Curiosity through the use of quickfire questions and replayability. The game is built on the gamification principles of a very light rule-set, simple, clean visual presentation and a feedback loop to support multiple plays.
The questions increase in difficulty as the game is played, ensuring a well-paced and challenging experience. Once a player uses their three lives, the game ends and the player’s best ‘streak’ is displayed on a leaderboard
An easy-to-use admin area allows the game to be updated quickly, and older questions retired. Questions can be visual, text based or a combination, including
Multiple-choice text
Multiple-choice images
Interactive images
Anagrams